





Welcome to Carpathian Countryside, a fictional map inspired by a modern real-life agricultural company and its surroundings in western Slovakia.
Features
- 3 pre-placed farms. To use them or interact with anything, you have to buy them by purchasing the farmland they are built on.
All 3 pre-placed farms are fully editable. You can sell individual buildings or parts of fences, expand the farms, sell everything and build your own farm in the same place. Most buildings and objects used on pre-placed farms also have their placeable variants included in the map. - Main Farm, the start farm.
The largest pre-placed farm on the map, consisting of: 2 cow barns, 1 pig barn, 1 horse barn, 2 calf / heifer shelters, farmhouse, large grain silo with animal feed production, vehicle workshop, 2 covered bunker silo buildings, 6 bunkers in total, many shelters for vehicles or any packaged or loose goods, bale and pallet storages, large manure storage, slurry tanks, water tower and more. - Pig Farm.
Includes: 2 pig barns, grain silo, bunker silo, vehicle workshop, vehicle shelter, manure storage, bale storage, pallet storage, bulk storage, water tower and slurry tanks. - Sheep Farm.
Includes: 1 sheep barn, 1 chicken coop, grain silo, vehicle workshop, manure storage, vehicle shelter, bale storage and pallet storage. - 70 fields + 6 meadow fields. Especially large fields with different shapes, as well as some medium and small fields.
Some fields have electricity poles in them. Their collisions can be disabled / enabled at any time. To do so, visit the town hall next to the main farm. - Large forestry area.
14 purchasable forest parcels with different sizes, conditions and corresponding prices. - Contracts.
All contract types are included, including all kinds of field missions, dead tree removal, wood transport and rock removal. - Collectibles.
100 wooden toys divided into 10 sets, with 10 collectibles in each set.
The reward for collecting is 1,000.
The reward for completing the entire set is 100,000, and the toy will be displayed on the shelf in your room in the office building. - Train system.
Rentable train with railroad silos and sell point. - 8 selling stations.
Transport Company, Livestock market, Supermarket, Farmers market, Small farmer, Container trader, Construction material trader and Stone crusher.
Each is interested in a different type and quantity of goods.
When the desired quantity of goods is reached, the price will start to drop for some time. - 7 buying stations.
Big and small gas stations with electricity charges and methane refill station.
Lime station.
Farm supplies, with the option to buy farm consumables, such as seeds and fertilizer, directly to the trailer.
Livestock market, with the option to buy manure, slurry and animal feed.
Transport Company, with the option to buy any kind of products on pallets.
Construction material trader, with the option to buy construction materials on pallets. - 11 production sites built into the map.
Bakery, Grain mill, Dairy, Sugarmill, Sawmill, Carpentry, Spinnery, Tailor shop, Food processing plant, Preserved food factory and Biogas plant.
Production sites have their own forklifts, which can be used by everybody.
Sugarmill offers its own sugar beet loader, usable by everybody.
The map contains several small and cheaply purchasable lands, which are ideal for building additional production points. - All selling and buying stations and production sites have different opening hours.
The gates open and close automatically at specific times. All are closed by default when you first start the game. Wait an hour in game to bring them back to the normal cycle.
If you need to do something urgent after closing, you can open the gates manually. - 2 small family businesses.
Piano factory, producing high-quality and expensive pianos.
Wood artist, producing tractor playgrounds and various other handcrafted wooden products.
You can help them by selling them the materials they require and see how they produce their art, or you can buy them and run the business yourself for a nice profit. - Construction projects.
There are 3 houses under construction, 1 in each village on the map.
They require your help, and you can help them by selling them the construction materials they require.
Furthermore, you can help the neighborhood grow with placeable constructible rental houses and get a nice profit from the rent. - Abandoned quarry, Cement factory and Iron furnace.
There is an abandoned quarry in the forest that you can run by purchasing the farmland it is built on.
It requires a lot of maintenance before it is usable again or even accessible. You have to remove overgrown foliage and rocks all around the place, and repair or remove destroyed buildings. The temporary safety fence surrounding it can be removed in the build menu.
You can also build your own quarry anywhere on the map. All required aspects are included in the map as placeable variants.
Quarry in the forest produces: stone, limestone, clay and iron ore.
Stone and limestone can be used in the stone and limestone crushers to make gravel and lime. Gravel, lime and clay are then required in the cement factory to make various construction products.
Iron ore can be used in the Iron furnace to make metal for a nice profit. The side product is blast furnace slag, which is then required in the cement factory to make cement.
Iron furnace and Cement factory must be built by yourself. They are not built directly into the map.
The cement factory included in the map is much more advanced, with a much more realistic cement recipe compared to the base game one, and new products such as clay bricks and clay roof plates.
Another material required in the cement factory is sand, which can only be purchased from the construction material trader, as well as any other materials you may need if you cannot make them yourself.
Any excess raw materials from the quarry can also be sold to the construction material trader. - Functional map villages.
A small feature for role players or a real challenge of starting from scratch.
Almost all properties in villages can be purchased.
You can place in a sleep trigger and use any house as your own, or, if there is enough space, build something extra there too. However, what is already placed on these parcels cannot be removed.
With small enough equipment, you can plant, grow and harvest crops in these yards.
Every single gate can be opened, even if you do not own the land.
Some properties, such as restaurants, pharmacy, football fields and others, generate stable profit if owned. If you purchase the farmland, a new icon will pop up. The income is based on the farmland value, 1,1$ per hour / per each 1000$ land value. - Custom animal settings.
Slightly adjusted: food and straw consumption, production of manure, liquid manure and milk, and animal prices.
Sheeps, goats and chickens produce manure if beded with straw. This applies only to husbandries included in the map or a mod that meets the requirements.
If you like to take care of calves in calf huts, the map features placeable calf huts. There is a variant for one calf and a group variant for five calves. Recommendation: use a mod to increase the animal pastures limit so it is possible to place more huts. - New crops: Alfalfa, Rye and Mustard.
Alfalfa is part of the animal feeding. Edited placeable base game bunker silos accepting alfalfa are included in the map. Custom map bunker silos all accept alfalfa.
Rye can be used to make flour and bread. It can be harvested both ways, with the classic combine or with a windrower.
Mustard can be further processed. - Enhanced crop growth stages for all crops on the map.
Each growth stage has a different height, so the growth looks much smoother.
Stubble destruction with wheels, if crop destruction is enabled.
YOU NEED: Orchards And Greenhouses






