



TerraFarm allows you to shape the land using the equipment of your choice.
Changelog
- Version 1.6.5.0
- Added collision flag TERRAIN_DELTA for the excavator bucket terrain raycast.
- Updated logic for getCanDischargeToGround.
- Improved prevention of unloading the excavator bucket while digging.
Features
- Machine add-ons: Support for third-party machine configurations.
- Official machine add-on mod: Download the latest
FS25_0_TerraFarmMachines.zipfile and copy or move it to your FS25 mods folder. - Multiplayer: Multiplayer mode is fully supported. To use the machines, players require landscaping permissions, must be farm managers, or must have administrator rights. Farm managers can enable or disable the farm’s machines, while administrators can adjust global settings.
- Materials: All materials available on the map—including those from mods that add new fill types—are available to players. There is also a material settings dialog where you can define which materials players can select in both SP and MP.
- Supported equipment: TerraFarm supports base-game equipment and, where available, upcoming DLC equipment.
- TerraFarm supports vehicle specialization, allowing modders to integrate configurations directly into their mods, as well as enabling add-on mods that include these configurations.
- Base game:
- Albutt Front Loader Bucket
- Holara’s MES 400 Leveling Blade
- Magsi Telehandler Bucket
- Magsi Wheel Loader Bucket
- McCormack High Tip Bucket
- Paladin High Tip Bucket
- Volvo L120H General Purpose Bucket
- Volvo L120H High Tip Bucket
- Volvo L120H Rock Bucket
- Volvo L180H General Purpose Bucket
- Volvo L180H High Tip Bucket
- Volvo L180H Rock Bucket
- Surveying: TerraFarm allows you to use surveying tools to calibrate your machines. This allows you to level at a specific height or slope, and at a specific angle, along the calibrated line.
FAQ
Console support (Xbox/PS)?
No, script mods are not available on consoles.
Does this mod add fill types?
No.
Known Issues
In multiplayer, tire tracks do not disappear on the client side when terraforming the landscape. This is because the game does not synchronize tire tracks in multiplayer mode. I may be able to fix this in a future version, but for now, it is a very low-priority visual glitch.
Terrain deformation is still under development. Further adjustments will therefore be made in the future.






