Mud System Physics V1.3.3.0

FS25 Mods |
Mud System Physics V1.3.3.0


Mud System Physics is an advanced physics mod for Farming Simulator 25 that rethinks how equipment interacts with the soil during rainy weather. It adds a dynamic dirt system that affects wheel behavior, surface grip, visual effects, vehicle cross-country ability, and the condition of fields and soil.

Features

  • “Real” mud physics: dirt is calculated from humidity in real time.
  • Wheels can slip, lose grip, and get stuck in the mud.
  • The heavier the equipment, the higher the risk of getting stuck.
  • Mud behaves differently on different types of field soil; for example, plowed fields are the most viscous.
  • Possibility of removing vegetation in deep mud (optional).
  • Fully customizable through the game menu, including:
    • Turning the mud system on or off
    • Strength of the viscosity effect
    • Influence of rain
    • Visual effects
    • Removal of vegetation
    • More than 20 different knobs and switches
  • Tire puncture system and tire pressure system.

I prohibit using the mod code outside the system, as well as distributing it to other sites instead of using the author’s link.

Changelog

V1.3.3.0

  • Wheel dirt in fields during dry weather is now fully handled by the game’s standard mechanics.
  • Fixed an issue with loading the wetness of the local mode; migration from an old save version should proceed without problems.

V1.3.2.0

  • Optimization of the network component for additional particles. Those playing on servers with the mod, please report back; I currently have no way to fully test the server-side component.
  • Due to some visual inconsistencies and bugs, the old manual wheel dirt logic mode has been removed.
  • Wheel dirt is now handled by the standard logic, but with our data.

V1.3.1.0

  • A new parameter in the settings determines how many kilometers the chance of a puncture will be calculated for. Previously, there was interest per 1 km.
  • New mechanics of debris on the roads (dirt brushes): when running into it, there is a high chance of breaking a tire.
  • If 2 or more wheels are broken, we install the jack once and can remove the wheels, repair them, and so on. Previously, it was necessary to put a jack on each wheel.
  • Removed old compatibility with the FS25_VisualMudTracks mod. Use with this mod is at your own risk.
  • Removed some settings options.
  • The logic of dirtying and cleaning the wheels when driving in and out of mud has been completely rewritten.

Author: BMProd
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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