Real Vehicle Breakdowns v0.9.6.0:
The mod is still in beta.
– The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
– Vehicles can only be repaired on the basic vehicle workshop -Trigger.
– This was implemented because many players had difficulty using the mod in FS22.
– The generator of the vehicle only loads the battery if the engine runs at the idle speed.
– The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
– This version is only used for test purposes and errors can occur.
Recommended Dependencies (to avoid errors):
– Wind Turbines Charging Station mod (i.e., FS25_electricChargeStation) – by HoT online Team https://www.fs25modhub.com/wind-turbines-charging-station-v1-0/
– JCB E-tech Powerpack (i.e., FS25_JCB_Powerpack) – by RossN Mods https://moddingfile.com/6o7ks6rai8iu/FS25_JCB_Powerpack.zip.html
Mod Conflict
If you are using the Real Vehicle Breakdowns (RVB) mod, do not use the: FS25_DisableTurnOffMotor – it will prevent the engine temperature from rising
If you experience excessively fast component wear on a server, it is recommended to shut down the vehicles’ engines before time acceleration or sleeping. If the issue persists after this, please report it.
Changelog 0.9.6.0:
– Rethinking Automatic Engine Shutdown Disable Logic
– Rethinking RVB Specialization Exclusion Logic
– If workshop hours are disabled, the finish time is now calculated correctly.
– Own or mobile workshops are always open; inspections, service, or repairs can be started anytime,
but the work duration may slightly increase due to mechanic dispatch time being simulated.
– DescVersion increased
– Added new mod icon






