Enhanced Livestock V1.1
This mod is based on the FS25 Realistic Livestock mod by Arrow-kb, who has decided to cease all his mods.
π Male Animals
Transform your breeding program with the addition of male animals:
– Higher market value compared to females
– Essential for reproduction β realistic breeding requirements
– Uses vanilla models (no custom 3D models required)
π Visual Animals
Enhanced animal visualization system:
– Increased capacity from 25 (vanilla) up to 200 visual animals per husbandry
– Adjustable limit via in-game slider for performance optimization
π·οΈ Individual Animals
Every animal is truly unique with comprehensive individual tracking:
– 100% individual animals β archaic cluster system completely removed
– Unique identifiers based on the UKβs cattle identification system
– Birthday and country of origin for each animal
– Customizable names for your livestock
– Physical identification tags:
– Ear tags on left and right ears displaying country, farm ID, animal ID, name, and birthday
– Partial identifier marking on hindquarters
– Nose rings on supported animals
π€° Enhanced Pregnancy System
Realistic and dynamic reproduction mechanics:
– Species-specific litter sizes (e.g., cows can have 0-3 calves)
– Conception at impregnation β offspring created when mother is impregnated, not at birth
– Pregnancy tracking β view expected offspring count and due dates
– Individual gestation periods β reproduction duration varies by animal, not by species
𧬠Genetics System
Deep genetic simulation affecting every aspect of animal performance:
Five genetic traits:
π Health β resistance to disease and injury
πΆ Fertility β reproduction success rates
β‘ Metabolism β food consumption and weight regulation
π Productivity β milk, wool, and egg production
π₯© Meat Quality β value at slaughter
– Inheritance mechanics β offspring inherit traits from parents
– Economic impact β genetics directly affect sale value and profitability
βοΈ Weight System
Dynamic weight management with real consequences:
– Individual weight tracking for every animal
– Daily weight fluctuations based on food and water consumption
– Ideal weight targets influenced by metabolism genetics
– Health consequences β unhealthy weight affects health and can lead to death
– Vulnerable young animals β juveniles especially susceptible to weight-related health issues
– Sale value impact β weight directly affects market price
π₯οΈ Enhanced UI
Comprehensive information at your fingertips:
– Family tree viewer β track lineage and breeding lines
– Detailed animal screens β extensive stats and information
– Enhanced info boxes β quick access to vital animal data
– Clean, intuitive interface design
π Enhanced Production
Realistic production cycles based on biological factors:
π₯ Cow milk production:
– Only produce milk when lactating
– Yield rises and falls based on lactation curve
– Production tied to pregnancy cycle
π§Ά Sheep wool production:
– Seasonal wool growth
– Only produce wool during warm months
– Production affected by genetics and health
β³ Death and Aging
Natural lifecycle with meaningful consequences:
– No age limits β animals can live beyond 5 years
– Species-specific lifespans β each animal type has realistic expected lifespan
– Progressive mortality β increasing death chance with age, but can live past expectancy
Multiple death causes:
π΄ Old age
π Poor health
β οΈ Random accidents
π€° Pregnancy complications
πͺ Enhanced Animal Dealer
Completely reimagined purchasing experience:
– Global farm network β hundreds of unique farms across supported countries
– Farm specialization β each farm produces up to 3 animal types
– Daily deliveries β farms send animals to dealer each day
– Time-limited availability β animals eventually disappear if not purchased
– Dynamic inventory β continuous rotation with new animals
– Local and imported stock β mostly local animals with occasional imports
– Unique genetics β every animal has individual traits affecting price
– Pregnant animals available β chance to purchase pregnant stock
– Quality-based pricing β farm quality affects animal traits and cost
π§ In Development
– The following features are currently being developed:
π¦ Disease System β Animal health conditions and treatments
π Message Log β Event tracking and history for husbandries
Whatβs Changed V1.1
– Integrate EPP Butcher functionality for Enhanced Livestock by @renfordt in #9
– Support FS25_AnimalPackage_vanillaEdition mod integration by @renfordt in #15
– Add check for FontLibrary availability in visuals update by @renfordt in #19
– Align translations and terminology with PEGI 3 compliance by @renfordt in #20
– Ear tag text reintroduced with toggle setting for visibility
– Dynamic Ear tags as fallback solution
– Randomize father selection during breeding β eligible males are now chosen randomly instead of always the first one (based on RitterMod)
– Improve genetic inheritance with natural variation β offspring can now exceed or fall below parent trait values (based on RitterMod)
– Fix wrong text shown for straw in monitor menu (based on RitterMod)
– Fix multiplayer sync issues when subTypeIndex differs between server/client (based on RitterMod PR by killemth)
– Add fallback for days per month calculation during early load (based on RitterMod PR by killemth)
– Refactor subType resolution into helper function with logging (based on RitterMod)
– Several smaller bug fixes and improvements
– Added Migration manager (based on RitterMod)




