





Amever 4 Fach V1.0
Creek Hollow-your new 4-time card in Farming Simulator 25
Embedded in gentle hills, wide fields and dense forests is the picturesque village of Creek Hollow. Once known for the profitable Amever farm and an important mine, this place looks back on a moving past – and still harbors a dark secret.
But now it’s up to you: Are you ready to make Creek Hollow bloom again?
The card offers you spacious fields, varied landscapes and enough space for your very personal courtyard design.
This 4-way card offers you everything you need for a varied gaming experience:
– Generous fields of different sizes – perfect for small machines as well as for large technology.
– 154 fields
– Several construction countries
– 3 courtyard points that can be individually expanded or completely redesigned.
– 10 Additional fruits: rye, spelled, tritmeal, arable grass, summer wheat,
Flax seeds, mustard, silage corn, summer barley and clover
– Three additional animals (permission available): rabbits, ducks and geese
– 20 Collectibles gold bars, I don’t know where they are
– roller coaster for building with your addition productions
– Ship to build
– Pellet production
– Apricose trees
– Many forest areas for wood
– Costum ferry original replica of the ferry in Berlin
– Many pastures for cows, sheep and horses
– Diverse productions and sales outlets that make your agriculture even more exciting, some have opening times
– A BGA 500kW, a 250kW BGA
– Mine for the purchase of iron, you need to produce metal for the roller coaster
– PF Ready adapted all multi -fruits, own Soilmap
– own animal feeding system
– Info: Chickenfing should be used by the cardi -owned animals due to their own feeding system of the animals, since Giants stables and many modstalls in the chickens do not have a pallet trigger
– A card that supports both single players and large multiplayer projects.
– Long dirt roads and tight village streets that ensure realistic transport trips.
Notes on the card:
– Complete the fields: this is hardly possible on this card. All farmlands are designed in such a way that they affect the fields or lie where I think buildings make sense.
– Expand Farmlands: A clear no – there will be no expansion.
– Building and fences: Some cannot be teared off, and it stays that way.
For autodrive players:
– AD courses are already firmly installed in the map.
– Important: So that the courses are not lost, you have to stick to the following steps:
1. If you start a new game (regardless of the level of difficulty) and have Autrive in the Mod folder, ask yourself when you first store whether courses should be created.
2. Be sure to respond with no!
3. If you press yes, you overwrite my built -in courses. In this case you either have to start a new game or drive in the courses yourself.
– There will be no individual ad courses-the card already brings complete.
Mandatory mods:
More Animal Husbandries Possible
In some places you have built your understanding with the upcoming updates it is getting more and more beautiful.